Everything was ready for the continuation of our DBA campaign "The Rise of Rome". Due to illness and other absences, only three players were present on day X instead of the six needed. So we decided to play a mini-tournament according to the Triumph! rules by WGCWAR instead.
We played a round robin with three armies from the 7th and 8th century AD (army lists see here)
- Western Slav (with the "fortified camp" battle card)
- Carolingian Frankish (no battle card)
- Italian Lombard (no battle card)
and 75 minutes playing time per game. Each player receives the victory points from the game for the tournament ranking. The winner of a game receives an extra 15 points.
Game 1: Carolingian Frankish vs. Western Slav
Terrain: Arable
Number of Terrain pieces: 5
Tactical Advantage: Carolingian Frankish
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Western Slavs advancing from the left. The Carolingians are blocking the passage between the small forest and the piece of rough terrain. |
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it's a thinking man's game |
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both battlelines are already battered but continue to fight bravely |
Terrain: Arable
Number of Terrain pieces: 6
Tactical Advantage: Western Slav
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Italian Lombards (bottom of the picture) lined up against Western Slavs on a battlefield with an awful lot of terrain pieces |
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My Lombards had two knights ready to crush the opposing slav heavy foot. Good plan, but poorly executed .. |
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.. both lombard knights elements plus the knight general set aside as casualties .. |
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With the Lombard battleline disintegrated, the Slav general attacks and sacks the Lombard's camp |
Terrain: Hilly
Number of Terrain pieces: 4
Tactical Advantage: Italian Lombard
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The Carolinians can never really make up for their deficit from the first phase of the game. When light Lombard cavalry then conquers the Carolingian camp, the game is decided. |