Everything was ready for the continuation of our DBA campaign "The Rise of Rome". Due to illness and other absences, only three players were present on day X instead of the six needed. So we decided to play a mini-tournament according to the Triumph! rules by WGCWAR instead.
We played a round robin with three armies from the 7th and 8th century AD (army lists see here)
- Western Slav (with the "fortified camp" battle card)
- Carolingian Frankish (no battle card)
- Italian Lombard (no battle card)
and 75 minutes playing time per game. Each player receives the victory points from the game for the tournament ranking. The winner of a game receives an extra 15 points.
Game 1: Carolingian Frankish vs. Western Slav
Terrain: Arable
Number of Terrain pieces: 5
Tactical Advantage: Carolingian Frankish
Western Slavs advancing from the left. The Carolingians are blocking the passage between the small forest and the piece of rough terrain. |
it's a thinking man's game |
both battlelines are already battered but continue to fight bravely |
Terrain: Arable
Number of Terrain pieces: 6
Tactical Advantage: Western Slav
Italian Lombards (bottom of the picture) lined up against Western Slavs on a battlefield with an awful lot of terrain pieces |
My Lombards had two knights ready to crush the opposing slav heavy foot. Good plan, but poorly executed .. |
.. both lombard knights elements plus the knight general set aside as casualties .. |
With the Lombard battleline disintegrated, the Slav general attacks and sacks the Lombard's camp |
Terrain: Hilly
Number of Terrain pieces: 4
Tactical Advantage: Italian Lombard
The Carolinians can never really make up for their deficit from the first phase of the game. When light Lombard cavalry then conquers the Carolingian camp, the game is decided. |